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Nie 1:13, 14 Paź 2012
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Cytat: | --------------------------------------------------------------------------
- Patch 1.14
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A new Mystery has been revealed!
Adventurers of Sanctuary are hereby warned, that a new Difficulty awaits you! For those heroes that have vanquished all that Hell Difficulty has had to offer, the final Difficulty, Inferno, can now be unlocked. The secrets to unlocking Inferno Difficulty lies within the Standard of Heroes...
New Features
Set Items may now be upgraded in the same way as Unique Items.
New Items
Added 6 New Runewords.
Added 2 Unique Items that will drop only from Inferno Difficulty.
Major Bugs
Fixed a known dupe method.
Minor Bugs
Fixed a bug with the skills Arctic Blast, Inferno, and Wake of Inferno that prevented them from dealing their complete damage shown.
Fixed a bug in which the skills Fend, Fury, and Zeal were not making correct hit checks after the first attack made by that skill.
Fixed a bug with the skill Hunger that prevented it from taking effect after reaching certain attack speeds.
Fixed a bug that prevented Fire Golems from healing absorbed fire damage.
Revised Skill balance for Player Character classes
Amazon
Cold Arrow - Synergy from Freezing Arrow adds 10% cold damage per point.
Exploding Arrow - Synergy from Immolation Arrow adds 5% fire damage per point.
Fend - Synergy receives 10% damage per point of Impale and 5% attack rating per point of Jab.
Fire Arrow - Synergy from Immolation Arrow adds 10% fire damage per point.
Freezing Arrow - Increased base damage by 15%.
Guided Arrow - Synergy from Magic Arrow adds 5% magic damage per point. Can now pierce targets but with each successful pierce, the piercing value is decreased by 50% for that particular arrow.
Immolation Arrow - Explosion effect damage increased by 30%.
Impale - Synergy receives 12% damage per point of Fend and 10% per point of Jab.
Jab - Synergy receives 5% damage per point of Impale and 5% attack rating per point of Fend.
Magic Arrow - Synergy from Guided Arrow adds 10% magic damage per point.
Assassin
Charged Bolt Sentry - Increased base damage by 30%.
Blade Fury - Synergy receives 8% damage per point of Blade Sentinel and 4% per point of Blade Shield.
Blade Sentinel - Synergy receives 14% damage per point of Blade Fury and 8% per point of Blade Shield.
Blade Shield - Synergy receives 10% damage per point of Blade Fury and 8% per point of Blade Sentinel.
Blades of Ice - Synergy receives 4% damage per point of Claw Mastery.
Claws of Thunder - Synergy receives 4% damage per point of Claw Mastery.
Dragon Flight - Synergy receives 4% damage per point of Dragon Talon and 8% per point of Dragon Tail.
Dragon Talon - Synergy receives 4% damage per point of Dragon Flight.
Dragon Tail - Synergy receives 8% damage per point of Dragon Flight.
Mind Blast - Synergy receives 4% damage per point of Psychic Hammer.
Psychic Hammer - Synergy receives 16% damage per point of Mind Blast.
Shadow Master - Synergy receives 5% damage per point of Shadow Warrior.
Shadow Warrior - Synergy receives 10% damage per point of Shadow Master.
Shock web - Increased base damage by 5%.
Wake of Inferno - Increased base damage by 10%.
Combo points awarded by combo moves now last 25 seconds, up from 15.
Barbarian
Bash - Increased base damage by 10%.
Concentrate - Increased base damage by 10%.
Double Swing - Synergy receives 18% damage per point of Frenzy, 14% damage per point of Taunt, and 4% magic damage per point of Berserk
Double Throw - Increased base damage by 20%.
Frenzy - Increased base damage by 4%.
Find Item - Synergy receives 1% chance to find per point of Find Potion.
Increased Speed - Synergy receives 1% walk/run speed per point of Increased Stamina.
Stun - Increase base damage by 30% and base stun duration by 20%.
Druid
Arctic Blast - Increased base damage by 10%.
Fissure - Reduced cooldown by 25%.
Heart of Wolverine - Increased the damage from the aura by 30%.
Hunger - Increased base damage by 20%.
Molten Boulder - Increased base physical damage by 10% and reduced cooldown by 25%.
Poison Creeper - Synergy receives 30% damage per point of Rabies.
Spirit of Barbs - Increased base damage return by 40% per rank. Synergy receives +5% life per point of Oak Sage provided by the aura.
Volcano - Reduced cooldown by 25%.
Werebear - Increase walk/run speed by 30%.
Werewolf - Increase walk/run speed by 40%.
Charges awarded from Feral Rage and Maul now last 30 seconds, up from 20.
Necromancer
Attract - Reduces target defense by 20%. Synergy receives target defense decreased by 3% per point of Confuse.
Confuse - Reduces target defense by 20%. Synergy receives target defense decreased by 2% per point of Attract.
Dim Vision - Reduces target attack rating by 50%. Synergy receives target damage decreased by 3% per point of Weaken.
Iron Maiden - Increased base damage return by 10% per rank.
Life Tap - Life healed reduced to 40% from 50%.
Poison Dagger - Increased base damage by 30% and reduced the poison length to 2 seconds for all ranks.
Poison Explosion - Reduced the poison length to 3 seconds for all ranks.
Poison Nova - Increased base damage by 10%.
Teeth - Increased base damage by 20%.
Weaken - Reduces target damage by 70% from 33% and decreases target attack rating by 20%. Synergy receives 2% attack rating decreased per point of Dim Vision.
Sorceress
Charged Bolt - Increased base damage by 10%.
Frost Nova - Increased base damage by 20%. Synergy receives 4% damage per point of Frozen Armor.
Frozen Armor - Freeze length is increased by 1 second for all ranks.
Frozen Orb - Increased base damage by 8%.
Glacial Spike - Increased base damage by 4%.
Ice Bolt - Increased base damage by 20%.
Inferno - Increased base damage by 10%.
Nova - Synergy receives 4% damage per point of Thunder Storm.
Telekinesis - Increased base damage by 50%.
Paladin
Sacrifice - Increased base damage by 20% and base attack rating by 40%. Synergy receives 10% damage per point of Zeal.
Thorns - Increased base damage return by 20% per rank. Synergy received from Prayer is the same as having Prayer active without mana cost. |
Inferno level actived
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